I am an animator and software developer.
My core skills include character animation, tools development, gaming engines, technical animation and UI/UX Design.
When not working I like watching movies, reading books, dancing and travelling.
About me
Tech Stack
python
Maya
Unreal Engine 5
Unity
Procreate
Blender
ThreeJS
C++/C#
Jupyter Notebook
Rhythm - Animated Short Film
The story is about a zither (a stringed instrument) master, who played music inspired by lofty mountains and flowing water; broke his strings after the mountain recluse who knew the tune of his heart passed away. We aim to bring the Chinese ink style painting aesthetic into our art style and create an authentic world using Unreal engine for production and rendering.​
Semester long project made in a team of 5.
Role: Animator/ Rigger
project website :https://projects-old.etc.cmu.edu/ignition/
Starry Dream
A phidget based Unity game.
Educational game about constellation.
Made in 1 week in a team of 4.
role: tutorial UI and background design, playtesting.
Team: Jamie Cui, Ruchi Hendre, Xi Li, Feiyan Zhang
The Other Side
A projection based experience for the Askwith Kenner Room at CMU. It is essentially a polling platform that is directly implemented on the glass wall. It engages students to explore cultural understanding, and languages. It is more than just a physical installation, but a tool that fosters an interactive learning experience.
Semester long project made in a team of 4.
Role: Developer for UI and backend editor implementation
Check out the code here: https://github.com/rhendre/TheOtherSide
Project Website: https://projects-old.etc.cmu.edu/the-other-side/
Character Animation Reel