Animation Reel

Breakdown of Animation Reel:

1. Wall Climb Shot- Assignment at Advanced Technical Character Animation course (CMU)

2. Vanilla Walk Cycle, see process here


3.Tennis Shot Body Mechanics shot , see process here

4. Ballet Walk Cycle, see process here

Technical Art, Programming Reel

Breakdown of the Tech Art Reel:

1. Volumetric Fog in Unreal, Know more:

2. C# and Unity -Spatial Keyframing Unity Tools (Technical Animation Course Spring 2020)   - Know more here:

3. Tentacle Autorigger. Maya and Python

Contact Me

  • RSS
  • LinkedIn
  • Facebook
  • YouTube


Hi, I am an aspiring animator and technical artist. Currently, I am working towards Master's of Entertainment Technology from Carnegie Mellon University. In my free time I like to cook, watch films and travel. :)

©2019 by Ruchi Hendre - Past and Future works. Proudly created with