- Ruchi Hendre
Volumetric Fog in Unreal.
As a part of my semester project we are trying to create a chinese ink painting like environment in Unreal for a short animation clip.
Link to the project here: http://www.etc.cmu.edu/projects/ignition/
I was tasked with creating localized fog controls for a sample scene. Scene built by Ignition team: Chelsea Tang, Ayushman Johri, Rosy Fu, Isaac Zhang, Keran Sui.
Here are the results:




Screenshot of the fog material:

The material instance has two properties Extinction and Hardness and Color to change the way how the fog looks:

Result using the Exponential Height Fog in Unreal:

Reference video: https://www.youtube.com/watch?v=ovNdg_RTjHA
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