• Ruchi Hendre

Volumetric Fog in Unreal.

As a part of my semester project we are trying to create a chinese ink painting like environment in Unreal for a short animation clip.

Link to the project here:

I was tasked with creating localized fog controls for a sample scene. Scene built by Ignition team: Chelsea Tang, Ayushman Johri, Rosy Fu, Isaac Zhang, Keran Sui.

Here are the results:

Screenshot of the fog material:

The material instance has two properties Extinction and Hardness and Color to change the way how the fog looks:

Result using the Exponential Height Fog in Unreal:

Reference video:

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